Published Jun 20, 2017
StatusIn development
Made withUnity


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(Edited 1 time)

This game is a functional (it does load) and whilst it does have a few bugs it more than makes up for it in comedic value.

Some of the issues I immediately notice consist of;

The character does not have an idle animation - this isn't exactly game breaking but it is noticeable. Idle animations are just an aesthetic choice or in my case - a preference. Another thing I noticed in reference to the character itself is the fact that it is floating slightly - this could be viewed by some people as an issue because of the "Lack of realism" and well it is. However, some people may consider this a bug but I'd like to think it is intentional to make the knight seem like he is wearing hover boots thus also validating the super jump the character has in game (the super jump is not an issue). The character also doesn't have a jump animation which whilst not absolutely necessary, it would add to the realism factor which most look for in a game.

The good attributes of the game consist of;

I really like how the running animation (which obviously does work) seems realistic compared to the characters running speed. Additionally, I like how the entire level is accessible by the character using their unique super power -the super jump - not to mention has areas in which the character can die. The death animation is really smooth and works brilliantly every time the game loads showing consistent results. The character does indeed die at suitable points taking into account that the character has a high jump, the fall speed required to die is ideal as it means the character won't die from it's own jump. Additionally, when the character does die, after a few seconds the game restarts thus allowing the player to try again without cutting off the death animation.

All in all this game is very good in terms of play-ability and enjoyment despite the limited time span the creator had to build it and had very few bugs.